Exotic Support Weapon Concepts
A set on concept explorations attempting to mix good read as weapons with somewhat bizarre effects while not entering into the realm of the magical. Grounded absurdity, maybe.

A set on concept explorations attempting to mix good read as weapons with somewhat bizarre effects while not entering into the realm of the magical. Grounded absurdity, maybe.

Needs a sling. Possibly a coil gun. Potentially interesting reload animation and manual of arms.

Needs a sling. Possibly a coil gun. Potentially interesting reload animation and manual of arms.

Mostly interesting for a sense of negative space that suggests attaching other forms. Might explore the idea further elsewhere.

Mostly interesting for a sense of negative space that suggests attaching other forms. Might explore the idea further elsewhere.

Cumbersome energy weapon with a non-line of sight effect. Engine like.

Cumbersome energy weapon with a non-line of sight effect. Engine like.

Possibly a net launcher or line thrower. Very un-weaponish shapes and colors but seeing what could be achieved with human affordances and a sense of directionality.

Possibly a net launcher or line thrower. Very un-weaponish shapes and colors but seeing what could be achieved with human affordances and a sense of directionality.

Initial sketch.

Initial sketch.

Exotic Support Weapon Concepts

Some exploration of semi-exotic human scale weapons as a sort of adjunct to my earlier heavy weapon concepts done along similar lines of thought: https://www.artstation.com/artwork/BX3kx4

Generally a repetition of the question how do to communicate 'weapon-ness' in a way that is both interesting and inherently easy to grasp for the player, though in a different key than the heavy weapons.

More artwork